Earning Cap/Mechanics

Single Player Mode

Single player mode has a daily energy cap and a daily token reward cap. These limit the number of tokens a user can earn per day.

When the token rewards reach the upper limit, even if there is still energy, you cannot continue to obtain tokens. You must wait for the upper limit to be reset (reset at 0:00 every day) before you continue the game and get rewards.

Simple mode

Players earn rewards by interacting in music game. The specific reward formula is as follows:

PlayerMCTEaring(E)=A×SystemValuePlayer\,MCT\,Earing(E) = A×System\,Value

GameScoreExchangeFactor(A)=S/1000Game\,Score\,Exchange\,Factor(A) = S / 1000

GameScoreFactor(S)=(CCP×CSP)+(CCCP×CCSP)Game\,Score\,Factor(S) = (CCP × CSP) + (CCCP × CCSP)

  1. System Value: Value set by the game developer, subject to change

  2. CCP: Click Correct Parameter

  3. CSP: Click Score Parameters

  4. CCCP: Continuous Click Correct Parameter

  5. CCSP: Continuous Click Score Parameter

Advanced mode

Players with headphone NFTs can earn rewards by interacting in music game. The tone quality attributes of headphone NFT will affect the final reward. Specific reward formula is as follows:

PlayerMCTEaring(E)=(SystemValuePHE+PHEC)×A×BPlayer\,MCT\,Earing(E) = (^{System\,Value}\sqrt{PHE + PHEC})×A×B

GameScoreExchangeFactor(A)=S/1000Game\,Score\,Exchange\,Factor(A) = S / 1000

GameScoreFactor(S)=(CCP×CSP)+(CCCP×CCSP)Game\,Score\,Factor(S) = (CCP × CSP) + (CCCP × CCSP)

DurabilityAdjustmentFactor(B)=1Durability>=50%,OR=0.920%=<Durability<50%OR=0.1Durability<20%Durability\,Adjustment\,Factor(B)=1(Durability>=50\%),OR=0.9\,(20\%=<Durability<50\%)\,OR=0.1\,(Durability<20\%)

  1. PHE: Player's Headphone Efficiency

  2. PHEC: Player's Headphone Efficiency's Coefficient

  3. CCP:Click Correct Parameter

  4. CSP: Click Score Parameters

  5. CCCP: Continuous Click Correct Parameter

  6. CCSP: Continuous Click Score Parameter

  7. System Value: Value set by the game developer, subject to change

Challenge Mode(Coming Soon)

More detail will be released soon.

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