Energy
Energy is consumed during music interactions, and 25% of energy is automatically restored every 6 hours. Users can expand the energy upper limit by holding more Headphone NFTs, the calculation is as follows:
Headphone No. | Energy |
---|---|
0 | 2 |
1 | 2 |
3 | 4 |
9 | 9 |
15 | 12 |
Having a Muverse Genesis headphone will help expand the energy cap.
/ | Energy Bonus |
---|---|
Genesis headphone | +0.5 |
Rarity or higher level headphone NFT can also expand the energy upper limit.
Owns | Energy Bonus |
---|---|
Normal Headphone | +0 |
Classic Headphone | +1 |
Precious Headphone | +3 |
Rare Headphone | +5 |
Unique Headphone | +7 |
Case Study
Case 1:
1 Normal Headphone + 1 Classic Headphone = 6 Total Energy (5 Base Energy + 1 Bonus)
Case 2:
2 Rare Headphones + 1 Common Headphone = 17 Total Energy (7 Base Energy + 10 Bonus)
Selling Headphone on the Marketplace will result Energy and Energy Cap loss. Transferring Headphone from one account to another account will lead the Headphone enters a 48 hrs Cooldown period, during Cooldown period, users cannot use this Headphone.
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