Play To Earn

The single player mode has caps for the daily energy and daily token rewards. These caps limit the number of tokens a user can earn per day.

When the token rewards reach the upper limit, even if there is still energy remaining, you cannot continue to obtain additional tokens. You must wait for the upper limit to be reset (reset happens at 0:00 EST every day) before you continue the game and get more rewards.

Simple mode

Players earn rewards by interacting in music game. The specific reward formula is as follows:

PlayerMCTEaring(E)=A×SystemValuePlayer\,MCT\,Earing(E) = A×System\,Value

GameScoreExchangeFactor(A)=S/1000Game\,Score\,Exchange\,Factor(A) = S / 1000

GameScoreFactor(S)=(CCP×CSP)+(CCCP×CCSP)Game\,Score\,Factor(S) = (CCP × CSP) + (CCCP × CCSP)

  1. System Value: Value set by the game developer, subject to change

  2. CCP: Click Correct Parameter

  3. CSP: Click Score Parameters

  4. CCCP: Continuous Click Correct Parameter

  5. CCSP: Continuous Click Score Parameter

Advanced mode

Players with Headphone NFTs can earn rewards through interactions in the music game. The tone quality attributes of a Headphone NFT will affect the final rewards.

The specific reward formula is as follows:

PlayerMCTEaring(E)=(SystemValuePHE+PHEC)×A×BPlayer\,MCT\,Earing(E) = (^{System\,Value}\sqrt{PHE + PHEC})×A×B

GameScoreExchangeFactor(A)=S/70000Game\,Score\,Exchange\,Factor(A) = S / 70000

GameScoreFactor(S)=(CCP×CSP)+(CCCP×CCSP)Game\,Score\,Factor(S) = (CCP × CSP) + (CCCP × CCSP)

DurabilityAdjustmentFactor(B)=1Durability>=50%,OR=0.920%=<Durability<50%OR=0.1Durability<20%Durability\,Adjustment\,Factor(B)=1(Durability>=50\%),OR=0.9\,(20\%=<Durability<50\%)\,OR=0.1\,(Durability<20\%)

  1. PHE: Player's Headphone Efficiency

  2. PHEC: Player's Headphone Efficiency's Coefficient

  3. CCP:Click Correct Parameter

  4. CSP: Click Score Parameters

  5. CCCP: Continuous Click Correct Parameter

  6. CCSP: Continuous Click Score Parameter

  7. System Value: Value set by the game developer, subject to change

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